Floating Ruins: concept by Sean Hargreaves.
Fx is done in Houdini, using bullet destruction, fractured with sop boolean, Debris Dopnet particles and sop Geos, Pyro for the smoke.
all the building modeled and Uved in Houdini with sop boolean.
Rendered with Vray in Maya.
Comped in Nuke.
Floating Ruins